INNER CODE UNIT · C++
activeScene_
JuanDiegoMontoya/Gengine · src/engine/Engine.cpp:178
activeScene_ = fr->get();
}
void Engine::SetActiveScene(unsigned index)
{
ASSERT(index < scenes_.size());
activeScene_ = scenes_[index].get();
}
INNER CODE UNIT · C++
JuanDiegoMontoya/Gengine · src/engine/Engine.cpp:178
activeScene_ = fr->get();
}
void Engine::SetActiveScene(unsigned index)
{
ASSERT(index < scenes_.size());
activeScene_ = scenes_[index].get();
}