INNER CODE UNIT · C++
selectionChanged
JuanDiegoMontoya/Gengine · src/engine/Console.cpp:66
bool selectionChanged = false;// Flag to help focus the correct item when selecting active item
ImVec2 popupPos{};
ImVec2 popupSize{};
bool isWindowFocused = false;
bool isPopupFocused = false;
bool userTypedKey = false;
} state;
};
Console* Console::Get()
{
static Console console{};
return &console;
}
Console::Console()
{
console = new ConsoleStorage;