INNER CODE UNIT · C++
s
JuanDiegoMontoya/Gengine · src/engine/Console.cpp:317
std::string s = console->inputBuffer.data();
trimEnd(s);
if (s[0])
{
ExecuteCommand(s.c_str());
}
console->inputBuffer[0] = NULL;
console->state.isPopupOpen = false;
console->state.activeIdx = -1;
console->scrollToBottom = true;
};
bool reclaim_focus = false;
if (ImGui::InputText("##Input", console->inputBuffer.data(), console->inputBuffer.size(), input_text_flags, textEditCallbackStub, (void*)console))
{
ImGui::SetKeyboardFocusHere(-1);
submit();