INNER CODE UNIT · C++

s

JuanDiegoMontoya/Gengine · src/engine/Console.cpp:317

    std::string s = console->inputBuffer.data();
    trimEnd(s);
    if (s[0])
    {
      ExecuteCommand(s.c_str());
    }
    console->inputBuffer[0] = NULL;
    console->state.isPopupOpen = false;
    console->state.activeIdx = -1;
    console->scrollToBottom = true;
  };

  bool reclaim_focus = false;
  if (ImGui::InputText("##Input", console->inputBuffer.data(), console->inputBuffer.size(), input_text_flags, textEditCallbackStub, (void*)console))
  {
    ImGui::SetKeyboardFocusHere(-1);

    submit();

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