INNER CODE UNIT · C#
rows
JetBrains/godot-support · debugger/debugger-worker-tests/src/ChildChunkingTests.cs:236
var rows = factory.Split(0, 2 * ChunkSize).ToList();
var firstChunkChildren = AsGroup(rows[0]).Children.ToList();
Assert.That(firstChunkChildren, Has.Count.EqualTo(ChunkSize));
Assert.That(factory.CreatedChildren, Is.EqualTo(ChunkSize),
"Expanding one chunk must not build the children of its siblings");
}
[Test]
public void ExpandingNestedChunkDoesNotBuildLeaves()
{
var factory = new CountingFactory();
var rows = factory.Split(0, ChunkSize * ChunkSize + 1).ToList();
// Descend one level - still only groups, so still no children.
AsGroup(rows[0]).Children.ToList();