INNER CODE UNIT · Python
neighborKey
jakubtomsu/dungeon-of-quake · iqm_export_bl293.py:110
def neighborKey(self, other):
if self.coord < other.coord:
return (self.coord.x, self.coord.y, self.coord.z, other.coord.x, other.coord.y, other.coord.z, tuple(self.weights), tuple(other.weights))
else:
return (other.coord.x, other.coord.y, other.coord.z, self.coord.x, self.coord.y, self.coord.z, tuple(other.weights), tuple(self.weights))
def __hash__(self):
return self.index
def __eq__(self, v):
return self.coord == v.coord and self.normal == v.normal and self.uv == v.uv and self.weights == v.weights and self.color == v.color
class Mesh:
def __init__(self, name, material, verts):
self.name = name
self.material = material
self.verts = [ None for v in verts ]