INNER CODE UNIT · Swift
viewDidLoad
InvadingOctopus/octopuskit · QuickStart/Universal/3 - MyGameViewController.swift:28
override func viewDidLoad() {
// 🔶 STEP 3.1: You may customize some screen-related settings here, such as the device orientations allowed in your game and status bar visibility etc.
super.viewDidLoad() // ❗️ Required. You must call super.viewDidLoad() before any other code in your overriding implementation.
#if os(iOS)
supportedInterfaceOrientationsOverride[.phone] = .allButUpsideDown
// prefersStatusBarHiddenOverride = true
// prefersHomeIndicatorAutoHiddenOverride = true
// shouldAutorotateOverride = false
#endif
}