INNER CODE UNIT · JavaScript
value
increpare/flickgame · flickgame_base.js:97
var value = parseInt(encoded[i+1], 16);
var ch = (value >= 0 && value < 16) ? value.toString(16) : "0";
for (var j=0;j<count;j++){
output+=ch;
}
}
while (output.length < limit) output += "0";
return output;
}
// Generic getData function that can be used by both player and editor
function getData(options) {
options = options || {};
var onSuccess = options.onSuccess || function(code) {};
var onError = options.onError || console.log;
var onEmbedded = options.onEmbedded || function(code) {};