INNER CODE UNIT · JavaScript
timerId
hyperfy-xyz/hyperfy · src/core/entities/App.js:420
const timerId = setTimeout(() => {
if (hook.dead) return
fn()
}, ms)
return timerId
}
getDeadHook = () => {
return this.deadHook
}
getNodes() {
// note: this is currently just used in the nodes tab in the app inspector
// to get a clean hierarchy
if (!this.blueprint) return
const type = this.blueprint.model.endsWith('vrm') ? 'avatar' : 'model'
let glb = this.world.loader.get(type, this.blueprint.model)
if (!glb) return