INNER CODE UNIT · C
player
headcrab-junkyard/OGS · QW/client/cl_demo.c:563
player = cl.players + i;
MSG_WriteByte (&buf, svc_updatefrags);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->frags);
MSG_WriteByte (&buf, svc_updateping);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->ping);
MSG_WriteByte (&buf, svc_updatepl);
MSG_WriteByte (&buf, i);
MSG_WriteByte (&buf, player->pl);
MSG_WriteByte (&buf, svc_updateentertime);
MSG_WriteByte (&buf, i);
MSG_WriteFloat (&buf, player->entertime);