INNER CODE UNIT · C#

IsMouseButtonPressed

GloriousPtr/ArcGameEngine · Arc-ScriptCore/src/Core/Input.cs:26

		public static bool IsMouseButtonPressed(MouseCodes button) => InternalCalls.Input_IsMouseButtonPressed(button);

		/// <summary>
		/// Mouse position.
		/// </summary>
		/// <returns>Vector2 with Mouse Position in screen space.</returns>
		[MethodImpl(MethodImplOptions.AggressiveInlining)]
		public static Vector2 GetMousePosition()
		{
			InternalCalls.Input_GetMousePosition(out Vector2 result);
			return result;
		}
	}
}

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