INNER CODE UNIT · C#

result

GloriousPtr/ArcGameEngine · Arc-ScriptCore/src/Core/AssemblyHelper.cs:711

			IntPtr result = Marshal.AllocHGlobal(IntPtr.Size * count);
			Marshal.Copy(strings, 0, result, count);

			if (!m_ArrayAllocations.ContainsKey(result))
				m_ArrayAllocations.Add(result, strings);

			return result;
		}

	}
}

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