INNER CODE UNIT · C#
result
GloriousPtr/ArcGameEngine · Arc-ScriptCore/src/Core/AssemblyHelper.cs:711
IntPtr result = Marshal.AllocHGlobal(IntPtr.Size * count);
Marshal.Copy(strings, 0, result, count);
if (!m_ArrayAllocations.ContainsKey(result))
m_ArrayAllocations.Add(result, strings);
return result;
}
}
}