INNER CODE UNIT · C#
count
GloriousPtr/ArcGameEngine · Arc-ScriptCore/src/Core/AssemblyHelper.cs:301
int count = Math.Min(methodParams.Length, parameterCount);
obj = new object[count];
for (int i = 0; i < count; i++)
obj[i] = Marshal.PtrToStructure(Marshal.ReadIntPtr(parameters + (i * IntPtr.Size)), methodParams[i].ParameterType);
}
method.Invoke(handle.Target, obj);
}
catch (Exception ex)
{
ex.ReportToArc();
}
}
[UnmanagedCallersOnly]
internal static int IsDebuggerAttached()
{
return Debugger.IsAttached ? 1 : 0;