INNER CODE UNIT · C#
Vector2
GloriousPtr/ArcGameEngine · Arc-ScriptCore/src/Attributes/Attributes.cs:95
public RangeAttribute(int min, int max) => Range = new Vector2(min, max);
}
}
INNER CODE UNIT · C#
GloriousPtr/ArcGameEngine · Arc-ScriptCore/src/Attributes/Attributes.cs:95
public RangeAttribute(int min, int max) => Range = new Vector2(min, max);
}
}