INNER CODE UNIT · Java

onPause

githubhaohao/NDK_OpenGLES_3_0 · app/src/main/java/com/byteflow/app/MainActivity.java:251

    protected void onPause() {
        super.onPause();
        mSensorManager.unregisterListener(this);
        if (mAudioCollector != null) {
            mAudioCollector.unInit();
            mAudioCollector = null;
        }
    }

    @Override
    protected void onDestroy() {
        super.onDestroy();
        mGLRender.unInit();
        /*
        * Once the EGL context gets destroyed all the GL buffers etc will get destroyed with it,
        * so this is unnecessary.
        * */
    }

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