INNER CODE UNIT · Go
loadValidateScriptHints
gameknife/gkNextEngine · tools/gnb/cmd/gnb/main.go:736
func loadValidateScriptHints(scriptPath string) validateScriptHints {
var hints validateScriptHints
data, err := os.ReadFile(scriptPath)
if err != nil {
return hints
}
_ = json.Unmarshal(data, &hints)
return hints
}
func newTuiCommand(ctx appContext) *cobra.Command {
var scene string
var target string
var fps int
var maxCols int
var maxRows int
var ssaa int
var noInput bool