INNER CODE UNIT · Go

loadValidateScriptHints

gameknife/gkNextEngine · tools/gnb/cmd/gnb/main.go:736

func loadValidateScriptHints(scriptPath string) validateScriptHints {
	var hints validateScriptHints
	data, err := os.ReadFile(scriptPath)
	if err != nil {
		return hints
	}
	_ = json.Unmarshal(data, &hints)
	return hints
}

func newTuiCommand(ctx appContext) *cobra.Command {
	var scene string
	var target string
	var fps int
	var maxCols int
	var maxRows int
	var ssaa int
	var noInput bool

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