INNER CODE UNIT · TypeScript

Constraint

GameFrameX/GameFrameX · LayaBox/engine/types/cannon.d.ts:165

    export class Constraint {

        equations: any[];
        bodyA: Body;
        bodyB: Body;
        id: number;
        collideConnected: boolean;

        constructor(bodyA: Body, bodyB: Body, options?: IConstraintOptions);

        update(): void;
        disable(): void;
        enable(): void;

    }

    export class DistanceConstraint extends Constraint {

View source record →

📰 Research Paper
Loading…
⏳ Fetching content…