INNER CODE UNIT · TypeScript
b2_unknown
GameFrameX/GameFrameX · LayaBox/engine/types/box2d.d.ts:2333
b2_unknown = -1,
b2_staticBody = 0,
b2_kinematicBody = 1,
b2_dynamicBody = 2
}
interface b2IBodyDef {
type?: b2BodyType;
position?: XY;
angle?: number;
linearVelocity?: XY;
angularVelocity?: number;
linearDamping?: number;
angularDamping?: number;
allowSleep?: boolean;
awake?: boolean;
fixedRotation?: boolean;
bullet?: boolean;
enabled?: boolean;