INNER CODE UNIT · TypeScript

b2_unknown

GameFrameX/GameFrameX · LayaBox/engine/types/box2d.d.ts:2333

    b2_unknown = -1,
    b2_staticBody = 0,
    b2_kinematicBody = 1,
    b2_dynamicBody = 2
}
interface b2IBodyDef {
    type?: b2BodyType;
    position?: XY;
    angle?: number;
    linearVelocity?: XY;
    angularVelocity?: number;
    linearDamping?: number;
    angularDamping?: number;
    allowSleep?: boolean;
    awake?: boolean;
    fixedRotation?: boolean;
    bullet?: boolean;
    enabled?: boolean;

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