INNER CODE UNIT · C
newBall
GalaxyShad/Zuma-Deluxe-HD · src/zuma/BallChain.c:204
Ball* newBall = Ball_Create__(ball->chain, color);
newBall->pos = pos;
newBall->prev = ball->prev;
newBall->next = ball;
if (ball->prev != NULL) {
ball->prev->next = newBall;
} else {
ball->chain->start = newBall;
}
ball->isGluedToBack = true;
ball->prev = newBall;
if (Ball_IsCollidingBack__(newBall, 4)) {
newBall->isGluedToBack = true;