INNER CODE UNIT · C

ball

GalaxyShad/Zuma-Deluxe-HD · src/zuma/BallChain.c:84

    Ball* ball = HQC_Memory_Allocate(sizeof(*ball));

    ball->chain = chain;
    ball->pos   = 0.0f;
    ball->spd   = 0.0f;
    ball->isGluedToBack = false;
    ball->isExploding = false;
    ball->prev  = NULL;
    ball->next  = NULL;
    ball->bonus = BALL_BONUS_NONE;
    ball->color = color;

    ball->animation = HQC_Animation_Clone(Store_GetAnimationByID(ANIM_BALL_BLUE + ball->color));

    return ball;
}

static bool Ball_IsCollidingBack__(Ball* ball, float expand) {

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