INNER CODE UNIT · C
ball
GalaxyShad/Zuma-Deluxe-HD · src/zuma/BallChain.c:84
Ball* ball = HQC_Memory_Allocate(sizeof(*ball));
ball->chain = chain;
ball->pos = 0.0f;
ball->spd = 0.0f;
ball->isGluedToBack = false;
ball->isExploding = false;
ball->prev = NULL;
ball->next = NULL;
ball->bonus = BALL_BONUS_NONE;
ball->color = color;
ball->animation = HQC_Animation_Clone(Store_GetAnimationByID(ANIM_BALL_BLUE + ball->color));
return ball;
}
static bool Ball_IsCollidingBack__(Ball* ball, float expand) {