INNER CODE UNIT · C
b
GalaxyShad/Zuma-Deluxe-HD · src/zuma/BallChain.c:173
Ball* b = (Ball*)hball;
if (b == NULL)
return 0;
return b->pos;
}
v2f_t Ball_GetPositionCoords(HBall ball) {
Ball* b = (Ball*)ball;
if (b == NULL)
return v2f_t_default;
return Level_GetCurveCoords(b->chain->level, (b->pos >= 0) ? b->pos : 0);
}
HBallChain Ball_GetChain(HBall ball) {