INNER CODE UNIT · C

b

GalaxyShad/Zuma-Deluxe-HD · src/zuma/BallChain.c:173

    Ball* b = (Ball*)hball;

    if (b == NULL)
        return 0;

    return b->pos;
}

v2f_t Ball_GetPositionCoords(HBall ball) {
    Ball* b = (Ball*)ball;

    if (b == NULL)
        return v2f_t_default;

    return Level_GetCurveCoords(b->chain->level, (b->pos >= 0) ? b->pos : 0);
}

HBallChain Ball_GetChain(HBall ball) {

View source record →

📰 Research Paper
Loading…
⏳ Fetching content…