INNER CODE UNIT · C
b
GalaxyShad/Zuma-Deluxe-HD · src/zuma/BallChain.c:191
Ball* b = ((Ball*)ball);
if (b == NULL)
return NULL;
return b->chain;
}
HBall BallChain_InsertBeforeBall(BallColor color, HBall nextBall, float pos) {
Ball* ball = (Ball*)nextBall;
if (ball == NULL) return NULL;
Ball* newBall = Ball_Create__(ball->chain, color);
newBall->pos = pos;
newBall->prev = ball->prev;