INNER CODE UNIT · C

b

GalaxyShad/Zuma-Deluxe-HD · src/zuma/BallChain.c:191

    Ball* b = ((Ball*)ball);

    if (b == NULL)
        return NULL;

    return b->chain;
}

HBall BallChain_InsertBeforeBall(BallColor color, HBall nextBall, float pos) {
    Ball* ball = (Ball*)nextBall;

    if (ball == NULL) return NULL;
    
    Ball* newBall = Ball_Create__(ball->chain, color);

    newBall->pos = pos;

    newBall->prev = ball->prev;

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