INNER CODE UNIT · Go
init
g3n/g3nd · demos/animation/basic.go:18
func init() {
app.DemoMap["animation.basic"] = &AnimationBasic{}
}
type AnimationBasic struct {
anim *animation.Animation
}
// Start is called once at the start of the demo.
func (t *AnimationBasic) Start(a *app.App) {
ah := helper.NewAxes(1.0)
a.Scene().Add(ah)
// Adds white directional front light
dir1 := light.NewDirectional(&math32.Color{1, 1, 1}, 1.0)
dir1.SetPosition(0, 5, 10)
a.Scene().Add(dir1)