INNER CODE UNIT · Python
_euler_to_quaternion
fury-gl/fury · fury/actor/core.py:135
def _euler_to_quaternion(rotation):
"""
Convert XYZ Euler angles (radians) to a quaternion.
Parameters
----------
rotation : tuple or ndarray
Rotation angles (in radians) around the x, y, and z axes.
Returns
-------
ndarray
Quaternion representing the rotation.
"""
return Rot.from_euler("xyz", rotation).as_quat()
class Mesh(gfx.Mesh, Actor):