INNER CODE UNIT · C
Read_Size
ForsakenX/forsaken · 2dtextures.c:283
Read_Size = Read_File( Filename, Off_Buffer, File_Size ); // Read file
if( Read_Size != File_Size )
{
free( Frm_Info );
free( Off_Buffer );
return( NULL );
}
Short_Ptr = (int16_t *) Off_Buffer;
Num_TPages = *Short_Ptr++; // Number of possible new texture pages
Char_Ptr = (int8_t *) Short_Ptr;
for( Count = 0; Count < Num_TPages; Count++ )
{
sprintf( &TempFilename[ 0 ], "data\\textures\\%s", Char_Ptr );