INNER CODE UNIT · C
Off_Buffer
ForsakenX/forsaken · 2dtextures.c:276
Off_Buffer = malloc( File_Size ); // Allocate memory to load file into
if( Off_Buffer == NULL )
{
free( Frm_Info );
return( NULL );
}
Read_Size = Read_File( Filename, Off_Buffer, File_Size ); // Read file
if( Read_Size != File_Size )
{
free( Frm_Info );
free( Off_Buffer );
return( NULL );
}
Short_Ptr = (int16_t *) Off_Buffer;
Num_TPages = *Short_Ptr++; // Number of possible new texture pages