INNER CODE UNIT · C

File_Size

ForsakenX/forsaken · 2dtextures.c:269

		File_Size = Get_File_Size( Filename );								// Get size of file to load
		if( File_Size == 0 )
		{
			free( Frm_Info );
			return( NULL );
		}
																			
		Off_Buffer = malloc( File_Size );									// Allocate memory to load file into
		if( Off_Buffer == NULL )
		{
			free( Frm_Info );
			return( NULL );
		}
																			
		Read_Size = Read_File( Filename, Off_Buffer, File_Size );			// Read file
		if( Read_Size != File_Size )
		{
			free( Frm_Info );

View source record →

📰 Research Paper
Loading…
⏳ Fetching content…