INNER CODE UNIT · C
Off_Ptr
ForsakenX/forsaken · 2dpolys.c:1780
Off_Ptr = ( (*FmPolys[ i ].Frm_Info)->Off_Info + Bit_Ptr->startbit );
for( BitCount = 0; BitCount < Bit_Ptr->numbits; BitCount++ )
{
int ntris = 0;
Box_Ptr = ( (*FmPolys[ i ].Frm_Info)->Box_Info + ( Off_Ptr->box & 0x0fff ) );
Xoff.x = ( ( Off_Ptr->xoff * FmPolys[ i ].xsize ) * XVector.x );
Xoff.y = ( ( Off_Ptr->xoff * FmPolys[ i ].xsize ) * XVector.y );
Xoff.z = ( ( Off_Ptr->xoff * FmPolys[ i ].xsize ) * XVector.z );
Yoff.x = ( ( -Off_Ptr->yoff * FmPolys[ i ].ysize ) * YVector.x );
Yoff.y = ( ( -Off_Ptr->yoff * FmPolys[ i ].ysize ) * YVector.y );
Yoff.z = ( ( -Off_Ptr->yoff * FmPolys[ i ].ysize ) * YVector.z );
switch( Off_Ptr->box & BOX_BOTHFLIP )
{
case BOX_NOFLIP: