INNER CODE UNIT · Swift

getAudioCategory

florent37/Flutter-AssetsAudioPlayer · darwin/Classes/Music.swift:176

    func getAudioCategory(respectSilentMode: Bool, showNotification: Bool) ->  AVAudioSession.Category {
        if(showNotification) {
            return AVAudioSession.Category.playback
        } else if(respectSilentMode) {
            return AVAudioSession.Category.soloAmbient
        } else {
            return AVAudioSession.Category.playback
        }
    }
    #endif
    
    #if os(iOS)
    var targets: [String:Any] = [:]
    
    func showNotification(show: Bool) {
        #if os(iOS)
        let wasShowing = self.displayMediaPlayerNotification
        self.displayMediaPlayerNotification = show

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