INNER CODE UNIT · C
load
Fewnity/Xenity-Engine · Xenity_Engine/Source/gl.c:1800
static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_GL_VERSION_3_3) return;
glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load(userptr, "glBindFragDataLocationIndexed");
glad_glBindSampler = (PFNGLBINDSAMPLERPROC) load(userptr, "glBindSampler");
glad_glColorP3ui = (PFNGLCOLORP3UIPROC) load(userptr, "glColorP3ui");
glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC) load(userptr, "glColorP3uiv");
glad_glColorP4ui = (PFNGLCOLORP4UIPROC) load(userptr, "glColorP4ui");
glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC) load(userptr, "glColorP4uiv");
glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load(userptr, "glDeleteSamplers");
glad_glGenSamplers = (PFNGLGENSAMPLERSPROC) load(userptr, "glGenSamplers");
glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load(userptr, "glGetFragDataIndex");
glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load(userptr, "glGetQueryObjecti64v");
glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load(userptr, "glGetQueryObjectui64v");
glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load(userptr, "glGetSamplerParameterIiv");
glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load(userptr, "glGetSamplerParameterIuiv");
glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load(userptr, "glGetSamplerParameterfv");
glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load(userptr, "glGetSamplerParameteriv");
glad_glIsSampler = (PFNGLISSAMPLERPROC) load(userptr, "glIsSampler");