INNER CODE UNIT · C++
screen_size
evanbowman/BPCore-Engine · source/BPCoreEngine.cpp:910
const auto& screen_size = platform->screen().size();
view.set_center({Float(x - int(screen_size.x / 2)),
Float(y - int(screen_size.y / 2))});
platform->screen().set_view(view);
return 0;
}},
{"tile",
[](lua_State* L) -> int {
const int argc = lua_gettop(L);
const int l = lua_tointeger(L, 1);
const int x = lua_tointeger(L, 2);
const int y = lua_tointeger(L, 3);
if (argc == 4) {
const int t = lua_tointeger(L, 4);