INNER CODE UNIT · C++

EntityPtr

evanbowman/BPCore-Engine · source/BPCoreEngine.cpp:118

using EntityPtr = std::unique_ptr<Entity, void (*)(Entity*)>;



static constexpr int entity_count = 128;



ObjectPool<Entity, entity_count> entity_pool;



Buffer<EntityPtr, entity_count> entity_buffer;



static void entity_deleter(Entity* entity)
{

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