INNER CODE UNIT · C++
EntityPtr
evanbowman/BPCore-Engine · source/BPCoreEngine.cpp:118
using EntityPtr = std::unique_ptr<Entity, void (*)(Entity*)>;
static constexpr int entity_count = 128;
ObjectPool<Entity, entity_count> entity_pool;
Buffer<EntityPtr, entity_count> entity_buffer;
static void entity_deleter(Entity* entity)
{