INNER CODE UNIT · JavaScript
t
ensisoft/detonator · docu/OpenGL Camera_files/songho.js:308
t = Math.sin(HALF_PI * alpha);
}
else if(mode == AnimationMode.EASE_OUT2)
{
t = Math.sqrt(1 - (1 - alpha) * (1 - alpha));
}
else if(mode == AnimationMode.EASE_IN_OUT)
{
t = 0.5 * (1 - Math.cos(Math.PI * alpha));
}
else if(mode == AnimationMode.EASE_IN_OUT2)
{
if(alpha < 0.5)
t = 0.5 * (1 - Math.sqrt(1 - alpha * alpha));
else
t = 0.5 * Math.sqrt(1 - (1 - alpha) * (1 - alpha)) + 0.5;
}
else if(mode == AnimationMode.BOUNCE)