INNER CODE UNIT · Python

play

enginmanap/limonEngine · Engine/Scripts/actor_interface.py:69

    def play(self, time: int, actor_information: "limon.ActorInformation") -> None:
        """
        Called as update function for the actor. Check Actor Information on python API documentation for details.
        Args:
            time: Current game time
            actor_information: Information about the actor's state and environment
        """
        raise NotImplementedError("play() not implemented")

    def interaction(self, interaction_data: List[GenericParameter]) -> bool:
        """
        Handle interaction with this actor. It is likely to be from the player.
        Args:
            interaction_data: List of parameters describing the interaction
        Returns:
            bool: True if the interaction was successful
        """
        raise NotImplementedError("interaction() not implemented")

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