INNER CODE UNIT · C#
hue
endlesstravel/Love2dCS · csharp_src/Love.Color.cs:127
hue = (r - g) / delta + 4f;
hue *= 60f;
if (hue < 0f)
hue += 360f;
return hue;
}
public float GetSaturation()
{
if (r == g && g == b)
return 0f;
int min = Math.Min(Math.Min(r, g), b);
int max = Math.Max(Math.Max(r, g), b);
int div = max + min;