INNER CODE UNIT · C#
delta
endlesstravel/Love2dCS · csharp_src/Love.Color.cs:119
float delta = max - min;
float hue;
if (r == max)
hue = (g - b) / delta;
else if (g == max)
hue = (b - r) / delta + 2f;
else
hue = (r - g) / delta + 4f;
hue *= 60f;
if (hue < 0f)
hue += 360f;
return hue;
}
public float GetSaturation()