INNER CODE UNIT · Rust
prefs
elringus/sprite-dicing · crates/abi/src/lib.rs:281
fn prefs() -> sd_prefs {
sd_prefs {
unit_size: 1,
padding: 0,
uv_inset: 0.0,
trim_transparent: true,
atlas_size_limit: 8,
atlas_square: false,
atlas_pot: false,
ppu: 1.0,
pivot: sd_pivot { x: 0.5, y: 0.5 },
on_progress: None,
user_data: ptr::null_mut(),
}
}
fn sprite(id: &CStr, pixels: &[sd_pixel], width: u32, height: u32) -> sd_source_sprite {
sd_source_sprite {