INNER CODE UNIT · Rust

step_up

dust-engine/dust · crates/character/src/lib.rs:358

fn step_up(
    move_and_slide: &MoveAndSlide,
    collider: &Collider,
    start: Vec3,
    rotation: Quat,
    velocity: Vec3,
    delta: core::time::Duration,
    config: &MoveAndSlideConfig,
    skin_width: f32,
    filter: &SpatialQueryFilter,
    character: &Character,
    slide_end: Vec3,
) -> Option<(Vec3, Vec3)> {
    let up = move_and_slide
        .cast_move(
            collider,
            start,
            rotation,

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