INNER CODE UNIT · Rust
step_up
dust-engine/dust · crates/character/src/lib.rs:358
fn step_up(
move_and_slide: &MoveAndSlide,
collider: &Collider,
start: Vec3,
rotation: Quat,
velocity: Vec3,
delta: core::time::Duration,
config: &MoveAndSlideConfig,
skin_width: f32,
filter: &SpatialQueryFilter,
character: &Character,
slide_end: Vec3,
) -> Option<(Vec3, Vec3)> {
let up = move_and_slide
.cast_move(
collider,
start,
rotation,