INNER CODE UNIT · C++
elapsedTime
denyskryvytskyi/ElvenEngine · Engine/src/Core/Application.cpp:114
const float elapsedTime = elapsedTimeMs * 0.001f;
timer.Restart();
UpdateFps(timerFpsCounter, elapsedTime, elapsedTimeMs);
// ============== Process input step ==============
{
PROFILE_SCOPE("Process input in: ");
if (m_cameraController) {
m_cameraController->OnProcessInput(elapsedTime);
}
OnProcessInput(elapsedTime);
}
// ============== Update step ==============
{