INNER CODE UNIT · C++

elapsedTime

denyskryvytskyi/ElvenEngine · Engine/src/Core/Application.cpp:114

        const float elapsedTime = elapsedTimeMs * 0.001f;
        timer.Restart();

        UpdateFps(timerFpsCounter, elapsedTime, elapsedTimeMs);

        // ============== Process input step  ==============
        {
            PROFILE_SCOPE("Process input in: ");

            if (m_cameraController) {
                m_cameraController->OnProcessInput(elapsedTime);
            }
            OnProcessInput(elapsedTime);
        }

        // ============== Update step  ==============

        {

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