INNER CODE UNIT · JavaScript
isReadyToUpdate
Dannark/BWO · bwo-server/core/core_server.js:131
function isReadyToUpdate(previousTime, miliseconds) {
var milisecondsPassed = moment(moment.format).diff(previousTime, 'miliseconds');
var isReady = milisecondsPassed >= miliseconds;
return isReady;
}
})
//app.use(express.static('public'))
app.get('/', (request, response) => {
saveLog('server-info', `Requested ./ from web.`);
return response.json({
server_name: config.name,
version: config.version,
players_online: Object.entries(game.state.players).length,
enemys_spawned: Object.entries(game.state.enemys).length,
state: game.state,