INNER CODE UNIT · C++

ymax

Code-Guy/Bamboo · external/imgui/ImGuizmo.cpp:132

      ymax = znear * tanf(fovyInDegrees * DEG2RAD);
      xmax = ymax * aspectRatio;
      Frustum(-xmax, xmax, -ymax, ymax, znear, zfar, m16);
   }

   void Cross(const float* a, const float* b, float* r)
   {
      r[0] = a[1] * b[2] - a[2] * b[1];
      r[1] = a[2] * b[0] - a[0] * b[2];
      r[2] = a[0] * b[1] - a[1] * b[0];
   }

   float Dot(const float* a, const float* b)
   {
      return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
   }

   void Normalize(const float* a, float* r)

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