INNER CODE UNIT · JavaScript
setPaddle
city41/breakouts · breakouts/stagejs/app.js:172
function setPaddle(newpaddle) {
if (paddle == newpaddle) {
return;
}
newpaddle.position[0] = paddle.position[0];
newpaddle.position[1] = paddle.position[1];
newpaddle.velocity[0] = -paddle.velocity[0];
newpaddle.velocity[1] = -paddle.velocity[1];
world.removeBody(paddle);
world.addBody(paddle = newpaddle);
}
world.on("impact", function(evt) {
var a = evt.bodyA, b = evt.bodyB;
var iball = a.isBall && a || b.isBall && b;
var ibrick = a.isBrick && a || b.isBrick && b;
var ibottom = a.isBottom && a || b.isBottom && b;
var idrop = a.isDrop && a || b.isDrop && b;