INNER CODE UNIT · JavaScript

init

city41/breakouts · breakouts/stagejs/app.js:286

  function init() {
    level = 0, lives = 3, score = 0, over = true;
    updateMessage("Click to start!");
    paddle.ui.hide();
    ui.logo.tween(500).clear(true).pin("alpha", 1);
  }

  stage.on("click", function() {
    if (over) {
      over = false;
      updateMessage("");
      paddle.ui.show();
      ui.logo.tween(500).clear(false).pin("alpha", 0).then(start);
    }
  });

  function levelup() {
    level++;

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