INNER CODE UNIT · JavaScript
clear
city41/breakouts · breakouts/stagejs/app.js:308
function clear() {
for (var i = world.bodies.length - 1; i >= 0; i--) {
if (world.bodies[i].isBrick || world.bodies[i].isBall) {
world.removeBody(world.bodies[i]);
}
}
}
function start() {
speed = 1.6;
updateStatus();
if (!P2_DEBUG) {
ui.tri.tween(200).clear(true).pin("alpha", 1).then(function() {
sound.countdown.play();
}).tween(200, 500).pin("alpha", 0);