INNER CODE UNIT · C++

log

cadaver/turso3d · Turso3DTest/Main.cpp:121

    log = new Log();

    // Init worker threads
    bool useThreads = true;
    if (arguments.size() > 1 && arguments[1].find("nothreads") != std::string::npos)
        useThreads = false;
    workQueue = new WorkQueue(useThreads ? 0 : 1);
    LOGINFOF("Using %d threads", workQueue->NumThreads());

    // Add data directory
    cache = new ResourceCache();
    cache->AddResourceDir(ExecutableDir() + "Data");

    // Create the Graphics subsystem to open the application window and initialize OpenGL
    graphics = new Graphics("Turso3D renderer test", IntVector2(1920, 1080), WINDOWED);
    if (!graphics->IsInitialized())
        return false;

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