INNER CODE UNIT · Java
setGameView
BSVogler/WurfelEngineSDK · core/src/main/java/editor/EditorToggler.java:36
public void setGameView(GameView view) {
this.gameView = view;
}
/**
* Adds the buttons to the stage if missing
*
* @param view The gameView which renders the buttons.
* @param dt
*/
public void update(EngineView view, float dt) {
if (WE.isInEditor() && visible) {
if (playButton == null && this.gameView != null) {
try {
TextureAtlas spritesheet = WE.getAsset("com/bombinggames/wurfelengine/core/skin/gui.txt");
//add play button
playButton = new Image(spritesheet.findRegion("play_button"));
playButton.setX(Gdx.graphics.getWidth() - offsetX);