INNER CODE UNIT · C#

ret

Blotch3D/Blotch3D · src/BlGeometry.cs:87

                ret = ray.Position + ray.Direction * distance.Value;
            }
            return ret;
        }

        /// <summary>
        /// The delegate passed to certain geometry methods. Given an X and Y value, return a Z value.
        /// </summary>
        /// <param name="x">The x of the surface position</param>
        /// <param name="y">The y of the surface position</param>
        /// <returns>The height or diameter multiplier of the surface at the corresponding XY position</returns>
        public delegate double XYToZDelegate(int x, int y);

		/// <summary>
		/// The delegate passed to certain geometry methods. Given an X and Y value, return a Vector3.
		/// [Not yet used]
		/// </summary>
		/// <param name="x">The x of the surface position</param>

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