INNER CODE UNIT · Python
generate_vertices
bernhardstrobl/Pico3D · Blender/pico3d_blender_exporter.py:181
def generate_vertices(self, context, mesh, modelname, max_triangles, is_chunk):
scaling_factor = context.scene.scaling_factor
model_offset_z = 0 # to push model back
fixed_point_factor = context.scene.fixed_point_factor
store_ram = context.scene.store_ram
reduced_range = context.scene.fixed_point_16
# We need the triangles
mesh.calc_loop_triangles()
i = 0;
triangles = 0;
vertices = ""
#Vertex Colors
if 'Col' in mesh.vertex_colors:
colors = mesh.vertex_colors['Col']