INNER CODE UNIT · Rust
line_number
attackgoat/vk-graph · crates/vk-graph-hot/src/lib.rs:120
let line_number = line_index + 1;
eprintln!("{line_number}: {line}");
}
})?
.as_binary_u8()
.to_vec();
Ok(CompiledShader {
files_included,
spirv_code,
})
}
fn compile_shader_and_watch(
shader: &HotShader,
watcher: &mut RecommendedWatcher,
) -> Result<ShaderBuilder, DriverError> {
let mut base_shader = Shader::new(shader.stage, shader.compile_and_watch(watcher)?.as_slice());