INNER CODE UNIT · Rust

line_number

attackgoat/vk-graph · crates/vk-graph-hot/src/lib.rs:120

                let line_number = line_index + 1;
                eprintln!("{line_number}: {line}");
            }
        })?
        .as_binary_u8()
        .to_vec();

    Ok(CompiledShader {
        files_included,
        spirv_code,
    })
}

fn compile_shader_and_watch(
    shader: &HotShader,
    watcher: &mut RecommendedWatcher,
) -> Result<ShaderBuilder, DriverError> {
    let mut base_shader = Shader::new(shader.stage, shader.compile_and_watch(watcher)?.as_slice());

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