INNER CODE UNIT · Rust
register_texture
attackgoat/vk-graph · crates/vk-graph-egui/src/lib.rs:350
pub fn register_texture(&mut self, tex: impl Into<AnyImageNode>) -> egui::TextureId {
let id = egui::TextureId::User(self.next_tex_id);
self.next_tex_id += 1;
self.user_textures.insert(id, tex.into());
id
}
}