INNER CODE UNIT · C++
ID
AshenvaleZX/ZXEngine · CPPScripts/CubeMap.cpp:7
ID = RenderAPI::GetInstance()->LoadCubeMap(path);
}
CubeMap::~CubeMap()
{
RenderAPI::GetInstance()->DeleteTexture(ID);
}
unsigned int CubeMap::GetID()
{
return ID;
}
}